#include <stdio.h>
#include <stdlib.h>
struct Game{
char cName[20];
int iNumber;
struct Game* pNext;
};
int iCount;
struct Game* Create(){
struct Game* pHead=NULL;
struct Game* pEnd,*pNew;
iCount=0;
pEnd=pNew=(struct Game*)malloc(sizeof(struct Game));
printf("please first enter Name,then Number\n");
scanf("%s",&pNew->cName);
scanf("%d",&pNew->iNumber);
while(pNew->iNumber!=0){
iCount++;
if(iCount==1){
pNew->pNext=pHead;
pEnd=pNew;
pHead=pNew;
}else{
pNew->pNext=NULL;
pEnd->pNext=pNew;
pEnd=pNew;
}
pNew=(struct Game*)malloc(sizeof(struct Game));
scanf("%s",&pNew->cName);
scanf("%d",&pNew->iNumber);
}
free(pNew);
return pHead;
}
void Print(struct Game* pHead){
struct Game* pTemp;
int iIndex=1;
printf("-----the list has %d memebers:----\n",iCount);
printf("\n");
pTemp=pHead;
while(pTemp!=NULL){
printf("the NO%d member is:\n",iIndex);
printf("the name is:%s\n",pTemp->cName);
printf("the number is:%d\n",pTemp->iNumber);
printf("\n");
pTemp=pTemp->pNext;
iIndex++;
}
}
struct Game* Insert(struct Game* pHead){
struct Game* pNew;
printf("-----Insert into a member at first:-----\n");
pNew=(struct Game*)malloc(sizeof(struct Game));
scanf("%s",&pNew->cName);
scanf("%d",&pNew->iNumber);
pNew->pNext=pHead;
pHead=pNew;
iCount++;
return pHead;
}
void Delete(struct Game* pHead,int iIndex){
int i;
struct Game* pTemp;
struct Game* pPre;
pTemp=pHead;
pPre=pTemp;
printf("-----delete NO%d memeber-----\n",iIndex);
for(i=1;i<iIndex;i++){
pPre=pTemp;
pTemp=pTemp->pNext;
}
pPre->pNext=pTemp->pNext;
iCount--;
}
int main(){
struct Game* pHead;
pHead=Create();
pHead=Insert(pHead);
Delete(pHead,2);
Print(pHead);
return 0;
}